![]() ![]() What it does have that differentiates itself is a robust upgrade and class system that you can experiment with. If you’re just here to kill zombies, you might not mind the absent story. But ultimately, these moments feel obligatory and shoehorned in. There are bits of dialogue between sections that give you some context for your motivations. You’ll also be disappointed if you’re seeking an adventure with a robust narrative, as World War Z is mostly focused on gameplay. ![]() Gone is the need to work closely with teammates and the humorous tone, leaving you with an almost bland experience. It’s almost too similar to Left 4 Dead in many ways, causing it to lack personality at times. Instead of Hunters, they’re called Lurkers, and instead of Boomers, you’ll find Gasbag zombies decked out in hazmat gear. With that in mind, you’ll likely feel right at home when playing World War Z: It has four campaigns, multiple characters to choose from, procedurally generated zombie placement, an emphasis on cooperative multiplayer, and even a variety of special zombies to fend off. However, when comparing to Left 4 Dead, you might be left disappointed in nearly every way, as Saber Interactive just doesn’t have the chops or budget that Valve had. World War Z wears its inspirations on its sleeve, and you can definitely see a lot of Valve’s popular cooperative zombie series ingrained within. Along with that, it’s very easy to make comparisons to Left 4 Dead, which even the developers themselves have alluded to. Now, this won’t excuse its shortcomings, but it at least makes the purchase a tad more enticing. Before getting into things, it’s at least worth mentioning that World War Z is a budget title and debuted at $39.99. ![]()
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